L3Harris

Redefining the Flight Simulator Experience

L3Harris design and build flight simulators for the global aviation industry. Combining cutting-edge technology and modern design, they provide an invaluable training service for commercial airlines and flight training centers around the world.

But a clunky training interface in the simulators was getting in the way, causing flight instructors unnecessary frustration and time.

Client
L3Harris
Industries
Aviation
Duration
12 Weeks
Services
UX Audit
In-field User Research
Wireframes & Prototyping
User Testing
High Fidelity Designs
Versatile Component Library
L3Harris
Final UI Design of the flight simulator
Flight instructor persona created for the L3 Harris project
User Persona
Flight instructor persona created for the L3 Harris project
User Persona

Deep Immersion & Field Research

To understand the specialist subject matter, we immersed ourselves in the world of aviation, and spent two weeks on site conducting in-field research:

Observed 20+ hours of in-SIM flight training

Reviewed & evaluated the existing user interface

Identified key users, tasks and priorities

Conducted user interviews, workshops and ethnographic observation

Created personas and user stories

Flight instructor persona created for the L3 Harris project
User Persona

Mapping user journeys

We began by defining the foundations of an intuitive new user flows and journeys, addressing the most important tasks as well as being emphatic to the physical challenges presented by the cabin environment.

  • Information architecture based on user needs and behaviour
  • Identified key tasks and scenarios to address
  • Simplified user journeys with fewer steps and less jargon
  • Designed a new navigation system designed around the user not the technology
User journey map for flight training in the L3 Harris project
Screenshort of mapped user journeys

Versatile Component Library

We created a UI design layer that reflected L3Harris’s brand values and complemented our UX design recommendations

  • Built a simple but versatile component library of buttons, tables, switches, and dials that control all features and functionality
  • Employed a flat design aesthetic prioritising visual clarity and ease of use
  • Created a dark colour palette optimised for low light environments
  • Prioritised a clean look and feel for maximum readability and comprehension
  • Liaised closely with the technical team to ensure validity
Brand guidelines for the L3 Harris project
Component Library

Flexible Testing Strategy

We implemented a flexible testing strategy – ensuring feedback from a variety of users in different locations was captured in a consistent format.

  • Inclusive survey design and tone of voice to maximise comprehension and completion rates across EU regions
  • Quantitative and qualitative feedback with follow up interviews
  • Remote testing strategy sympathetic to user’s environment and device preferences
  • Comprehensive qualitative and quantitative data analysis
Wireframes for a flight simulator interface in the L3 Harris project
Prototype used in testing

Other work